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Source Of Madness takes players on an uncertain journey in the world of Loam. There is no safety or escape, only survival instinct and the desire to explore.

Every step is covered in cold mist; every creature is a nightmare waiting to wake up. The game blends horror elements with roguelike pace, creating a feeling of both urgency and darkness. You will take the role of an acolyte, a lonely traveler through a mysterious land. Each play is another cycle of chaos; each creature is a new nightmare born from the AI's imagination. The landscape moves, the stone walls groan, and the sky twists as if swallowing all the light. Together, they paint a vivid picture of impermanence and collapse.
The power of the game lies in the magical rings. Each one contains an ancient form of energy, ready to explode when combined properly. Players are free to experiment, creating countless fighting styles. From spreading fire to thunder exploding at night, it is all under your control. When the magic is cast at the right rhythm, everything seems to crumble in an instant. Light flashes, darkness shrinks, and space is torn into countless pieces.