Glide In arrives like a cool breeze—minimalist, sharp, and full of pressure. The game puts you in a unique situation: you only have one shot to win.

Precision-Based Puzzle Game
Obstacle System
- Curved walls distort the trajectory, forcing you to visualize the path before shooting.
- Pink walls punish even the smallest mistakes.
- Blue platforms help the puck fly further but can also easily cause you to miss the target.
- Jumping zones allow you to cross gaps, requiring perfect force and angle.
- Moving obstacles force you to time it precisely.
Why The Challenge Is Not Easy To Play
- Only one shot per turn
- No chance to correct mistakes once the puck has moved
- Smooth but very realistic physics; the wrong angle means a price.
- Dynamic obstacles disrupt any pre-planned strategy.
- Later levels require almost absolute precision.
One Slip, One Decision
Glide In's gameplay is built around three main elements: shooting angle, shooting force, and timing. Players use the mouse or touch to pull the puck back, thereby determining the direction and force. When released, the puck begins to slide smoothly across the floor, providing a physical feel. You cannot interfere while the puck is moving. If the puck:
- Hits the pink wall → immediate failure
- Falls into a gap → resets the screen
- Deviates from the hole → must start over
Expansion Games