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Backrooms Hotel: Lost Floor opens with the feeling of waking up in a deserted hallway with flickering lights. You'll find yourself on an old hotel floor isolated from reality.

The game builds fear based on space and sound rather than fast-paced action. The carpets repeat patterns to the point of visual confusion. Whispers echoing through closed doors create prolonged psychological pressure. You don't remember why you're there. The only goal is to find a way out before your perception erodes. Players need to move cautiously and hide when they hear unusual sounds. Jump scares are strategically placed to disrupt concentration.
Key features:
Backrooms Hotel: Lost Floor implements a loop map with complex intersecting corridors. Players move using WASD keys on a PC or a virtual joystick on a phone. The E key or interactive buttons assist in picking up items and opening doors. Some doors require entering codes obtained from hidden papers in other rooms. The game encourages memorizing checked locations to avoid repeating the same path. This mechanism creates a sense of intentional disorientation.