John Broke his Bones

An equally tragedy-stricken and comical situation opens John Broke his Bones. At the verge of a groundbreaking discovery, your whole career comes crashing down due to a stupid mistake.

The Failed Experiment: The Man Who Can't Walk On His Own

This 2D platformer uses ragdoll physics to turn pain into endless entertainment. John is no longer able to run and jump like traditional platformer heroes, nor can he walk properly on his own. His body becomes a limp mass, only able to move by being tossed and thrown around by the player. He is launched in clumsy bursts of speed, rolling, twisting, and thrashing in midair in bizarre poses. And the wonderful thing is that no two attempts are alike thanks to the highly random ragdoll system. Players will learn to live with the chaos instead of fighting it, placing each throw with a glimmer of hope. Failure here doesn't bring the usual frustration but becomes an entertaining physics-based comedy. An honored scientist is seen being whirled around like a top and then thrown face-first into a gutter.

192 Labs

This is no passing physics joke, as John Broke His Bones demonstrates with its collection of 192 well-crafted laboratories. It's an incredibly deep platformer, capable of keeping players hooked for hours on end. Each lab is a new survival test, where a medical kit floats in a seemingly inaccessible position. You need to take John to the med kit to heal his injuries and advance to the next level. But the path to the medkit is never smooth; it's full of deadly traps, mechanical snares, and obstacles ruthlessly placed. They're designed to break even more of John's bones. The game even sarcastically warns you to avoid breaking more bones, but in reality, that's almost unavoidable.

Calls To The Unyielding