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Frank In Geometry Maps reveals a unique geometric journey with a pace that increases with each step. The game draws you into six vertical mazes like corridors of bright light.

The maze is designed as a stage for quick reflexes. Sharp spikes suddenly appear from many directions, forcing players to memorize the rhythm of the environment. Players are always drawn to the continuous jumping rhythm as the platforms slide past like a non-stop flow. Every detail in the game is arranged in a timed, second-by-second challenge. The cube will have to resume its trip all over again in an instant if you're not patient.
The appearance of the golden boosters turns the geometric playground into a sublime adventure. When touching them, the cube breaks out to higher levels with a floating feeling. These items push the tempo of the game more dramatically as they are often near the edge of the cliff. Considering the time of jumping and the landing point makes each approach to the booster full of tension.
The game requires persistent concentration and the ability to memorize the movement pattern. Controlling the cube is very simple through clicking the mouse or the jump key. Players need to predict the trajectory of the moving platform while keeping a steady rhythm to avoid slipping. The golden boosters should be used with calculation as they can take you through wide gaps. Through many times of playing, decisiveness and sensitivity will definitely improve significantly.